Weekly Devlog #6 - Endless skills
Tales of Kathay » Devlog
Hello everyone!
I have deeply underestimated the time it would take to create the new abilities I had planned, so this week the work continues on the skill and leveling system.
Sadly, this means the 0.3 release won’t come out this week, but I’m 90% of the way there.
So far, I have implemented 7 of the 10 new abilities I want to have for version 0.3, and have mostly finished all the other features I had planned.
Since this is a shorter devlog, I’ll leave you with a short clip of a boss fight using some of the new abilities!
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Tales of Kathay
A turn-based, deeply procedural RPG
Status | In development |
Author | Jouwee |
Genre | Role Playing |
Tags | 2D, No AI, Pixel Art, Procedural Generation, Roguelike, Singleplayer, Turn-based |
Languages | English |
More posts
- Tales of Kathay - Update 0.3.023 hours ago
- Weekly Devlog #5 - Meaningful skills10 days ago
- Weekly Devlog #4 - Leveling up17 days ago
- Tales of Kathay - Update 0.2.019 days ago
- Weekly Devlog #3 - A living world25 days ago
- Weekly Devlog #2 - Saving and loading32 days ago
- Tales of Kathay - Patch 0.1.138 days ago
- Tales of Kathay - Update 0.1.039 days ago
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