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Devlog
Alpha 0.7.0 - Of Arts & Crafts
December 08, 2025
by
Jouwee
#udpate
Hey everyone! The Open Alpha 0.7.0 is now available for download on Itch.io ! In this update, the focus was the creation of a basic crafting system and improving the controls and balance of the game...
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Weekly Devlog #13 - Of Arts & Crafts
December 05, 2025
by
Jouwee
#devlog
Hello everyone! After the release of version 0.6.0 last week, I quickly jumped into what I had planned for version 0.7: the creation of a basic crafting system. Now, surprisingly, this system is alrea...
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Open Alpha 0.6.0 - Of Quests & Hunters
November 26, 2025
by
Jouwee
#update
Hey everyone! The Open Alpha 0.6.0 is now available for download on Itch.io! In this update, the focus was reworking quests for a system that is more interesting and hopefully will remain indefinitely...
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Weekly Devlog #12 - Of Boards & Markers
November 21, 2025
by
Jouwee
#devlog
Hello everyone! In this devlog, I continue working on the quest rework system, adding notice boards and revamping the UI for quests. If you want to know more about the quest overhaul, you can read abo...
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Weekly Devlog #11 - Of Baskets & Blood
November 14, 2025
by
Jouwee
#devlog
Hello everyone! I took a couple of weeks off to travel with my family. But now I'm back, batteries recharged, and ready to continue working on the game! In this devlog, I'll talk about the rework of t...
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Tales of Kathay - Update 0.5.0 - Of Webs and Flames
October 23, 2025
by
Jouwee
2
#update
Hey everyone! Version 0.5.0 is now available for download as an alpha version! In this update, the focus was on creating a new enemy and dungeon, and evolve the systems in the game to allow for more i...
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Weekly Devlog #10 - Of Webs and Flames
October 17, 2025
by
Jouwee
#devlog
Greetings everyone! Work continues on creating the new spider dungeon - and all the new little systems that come with it. Spider Species: I have pretty much finished the new Spider species, revising t...
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Weekly Devlog #9 - Spiders & Fire
October 10, 2025
by
Jouwee
#devlog
Hello everyone! In case you have missed, this Monday the Alpha 0.4.0 was released on Itch.io, featuring the new trading mechanics. After the final touches for the new update, I debated a bit about wha...
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Tales of Kathay - Update 0.4.0
October 06, 2025
by
Jouwee
2
#major_update
Hey everyone! Version 0.4 is now available for download as an alpha version! In this update, the focus was on the new trading mechanic - a more flexible way to customize your loadout. Some other impro...
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Weekly Devlog #8 - Lights and Prices
October 03, 2025
by
Jouwee
#devlog
Hello everyone! This week, the focus of my work was finishing up the trading / shopping mechanic and integrating it into the rest of gameplay. I also went in a small tangent to figure out lighting for...
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Weekly Devlog #7 - Trading & Bears
September 26, 2025
by
Jouwee
#devlog
Hello everyone! After the release of the Open Alpha 0.3.0 on Itch this Monday, I have immediately started working on the next update. My goal is to keep this update short and sweet, with the primary g...
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Tales of Kathay - Update 0.3.0
September 22, 2025
by
Jouwee
#update
Hey everyone! Version 0.3 is now available for download as an alpha version! In this update, the focus was on the new leveling system - a new way to progress your character. Skills The big change in t...
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Weekly Devlog #6 - Endless skills
September 19, 2025
by
Jouwee
#devlog
Hello everyone! I have deeply underestimated the time it would take to create the new abilities I had planned, so this week the work continues on the skill and leveling system. Sadly, this means the 0...
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Weekly Devlog #5 - Meaningful skills
September 12, 2025
by
Jouwee
#devlog
Hello everyone! This week the work continues on the skill and leveling system. I have also implemented some new features to make combat and general play more fluid, as well as working in some heavy op...
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Weekly Devlog #4 - Leveling up
September 05, 2025
by
Jouwee
1
#devlog
Hello everyone! This week was very exciting, with the release of version 0.2.0 on Itch . Also, I would like to say a special thanks to everyone from Rogue Basin that came to checkout the game! Now, ab...
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Tales of Kathay - Update 0.2.0
September 03, 2025
by
Jouwee
1
#version
Hello everyone! I'm happy to announce the first major update for Tales of Kathay! This update focuses on some fundamental mechanics necessary to move the game towards the vision of a deeply simulated...
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Weekly Devlog #3 - A living world
August 29, 2025
by
Jouwee
#devlog
Hello everyone! As mentioned in the last update, this week I tackled the most scary part of the next version, which was simulating the world as you go. More details below, but I'm quite happy with the...
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Weekly Devlog #2 - Saving and loading
August 22, 2025
by
Jouwee
#devlog
Hello everyone! Last Friday, the first public version of Tales of Kathay (0.1) was released. While still in early development, several people have played the game and gave me valuable feedback for the...
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Tales of Kathay - Patch 0.1.1
August 16, 2025
by
Jouwee
#bugfix
Bugfixes from yesterday's release: [fix] Made each towns ruler's house more obvious [fix] Map view crashing the game on larger display sizes [fix] Increased playable area slightly to accommodate for l...
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Tales of Kathay - Update 0.1.0
August 15, 2025
by
Jouwee
#major_update
Hello everyone! I'm happy to announce the first release of Tales of Kathay! It's important to note that the game is still very much incomplete and in early development . So, what IS in the game curren...
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